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// #d&d — 2017-03-26

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02:03:27 Mekkis sets mode -R Mekkis
02:03:27 Mekkis sets mode -i Mekkis
02:03:27 Mekkis sets mode -r Mekkis
02:03:27 Mekkis sets mode -w Mekkis
02:03:27 Mekkis sets mode -x Mekkis
02:03:38 Mekkis sets mode +w Mekkis
02:03:38 Mekkis sets mode +i Mekkis
02:03:38 Mekkis sets mode +R Mekkis
02:03:38 aragorn.nv.us.austnet.org sets mode +x Mekkis
02:03:39 Topic for #d&d is: AEST (UTC+10:00) || Pathfinder Online http://www.pfrpg.com.au || https://groups.google.com/forum/#!forum/pathfinder-society-online-collective
02:03:39 Topic for #d&d set by Ballig at Mon Aug 1 17:23:00 2016
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09:03:27 <Mekkis> !item celestial armor
09:03:29 <diebot> Mekkis, CELESTIAL ARMOR [faint transmutation [good]] CL:5 armor 22400gp, 20lb
09:03:29 <diebot> This +3 chainmail is so fine and light that it can be worn under normal clothing without betraying its presence. It has a maximum Dexterity bonus of +8, an armor check penalty of -2, and an arcane spell failure chance of 15%. It is considered light armor and allows the wearer to use fly on command (as the spell) once per day. Source: Ultimate
09:03:29 <diebot> Equipment
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15:53:46 <mekkis_> !spell wrathful weapon
15:53:48 <diebot> mekkis_, WRATHFUL WEAPON transmutation ([see text]) cleric/oracle 4 1 standard action Range: touch melee weapon touched (see text) Comp: V, S, DF Duration: 1 minute/level Save: Will (harmless, object) SR:yes (object)Source: Advanced Class Origins
15:53:48 <diebot> You grant the targeted weapon one of the following weapon special abilities: anarchic, axiomatic, holy, or unholy. If anarchic, this spell has the chaos descriptor; if axiomatic, the law descriptor; if holy, the good descriptor; and if unholy, the evil descriptor. If the caster attempts to place a special ability on a weapon that already has that
15:53:48 <diebot> special ability, the spell fails. If a warpriest casts this spell on his sacred weapon, the duration doubles. Warpriests with unarmed strike as a sacred weapon can cast this spell on their unarmed strike.
17:16:29 <mekkis_> !spell bestow grace of the champion
17:16:30 <diebot> mekkis_, BESTOW GRACE OF THE CHAMPION transmutation ([good, law]) cleric/oracle 7, paladin 4 1 standard action Range: touch lawful good creature touched Comp: V, S, DF Duration: 1 round/level (see text) Save: yes (harmless) SR:yes (harmless)Source: Ultimate Magic
17:16:30 <diebot> You channel the power of good and law into the target, temporarily giving it powers similar to those of a paladin. The target gains the ability to use detect evil at will as a spell-like ability, immunity to disease (suppressing any diseases currently affecting it), and immunity to fear (ending any fear effects currently affecting it); can lay on
17:16:30 <diebot> hands (on itself only) once as a paladin of 1/2 your caster level; and can smite evil once as a paladin of 1/2 your caster level. It adds its Charisma bonus to all its saving throws. It can use spell completion, spell trigger, or other magic items that require the ability to cast spells as a paladin. Any abilities not used by the time the spell
17:16:30 <diebot> expires are lost. This spell has no if cast on a paladin.
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