// #d&d — 2016-12-12
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02:30:52 <Mekkis> He!
02:30:57 <Mekkis> hey!
02:31:04 <Mekkis> ?confused
03:53:49 <Brunius> Probably not
04:21:02 <Brunius> Mekkis, I'd take a guess at around a foot in diameter
04:21:06 <Brunius> But it's magic, of course
04:36:34 <Mekkis> you sure?
04:39:05 <Brunius> fairly sure. it's about the time I'll have a bunch of assignments due
04:39:43 <Mekkis> Could have been worse, Brunius. Could have been worse.
04:41:46 <Mekkis> Is someone trying a dictionary attack against #d&d
04:41:48 <Mekkis> ¿
04:45:18 <Mekkis> fair enough I guess. Going to arcanacon?
04:45:20 <Mekkis> at least?
04:48:29 <Brunius> I'm thinking of going to Cancon
04:48:40 <Mekkis> why?
04:49:07 <Brunius> Miniatures games.
04:49:28 <Mekkis> what are you into these days?
04:51:40 <Brunius> Dropzone Commander, Dropfleet Commander (when it arrives), and Team Yankee (when the store gets around to ordering it).
04:52:26 <Mekkis> ah.
04:53:19 <Brunius> I know TY is booked out already, but it seems DZC and DFC aren't yet. I'll probably end up delaying until bookings have closed
05:09:01 <Mekkis> !spell Ear-Piercing Scream
05:09:06 <diebot> Mekkis, EAR-PIERCING SCREAM evocation ([sonic]) bard 1, inquisitor 1, sorcerer/wizard 1, witch 1, bloodrager 1 1 standard action Range: close (25 ft. + 5 ft./2 levels) one creature Comp: V, S Duration: instantaneous; see text Save: Fortitude partial (see text) SR:yesSource: Ultimate Magic
05:09:07 <diebot> You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1 round and takes 1d6 points of sonic damage per two caster levels (maximum 5d6). A successful save negates the daze effect and halves the damage.
05:18:11 <Brunius> hey
05:18:30 <Mekkis> ffl
05:19:58 <Mekkis> wiffle
05:22:38 <Brunius-> Proquar, !
05:22:53 <Proquar> hey ho brunius :D
05:58:39 <Mekkis> !spell expeditious
05:58:40 <diebot> Mekkis, MALEDICTION necromancy ([death, evil]) sorcerer/wizard 3, witch 3 1 standard action Range: touch living creature touched Comp: V, S, F (onyx dust worth 500 gp) Duration: instantaneous/1 minute per HD of the target; see text Save: Will negates SR:yesSource: APG
05:58:40 <diebot> You utter a dire curse over the body of a dying creature, allowing you to consume its waning life force. Upon this spell, you touch a living creature that has -1 or fewer hit points. If the target fails its saving throw, it dies and you gain 1 hero point for every 5 Hit Dice possessed by the target (minimum 1, maximum 3). These hero points last for
05:58:40 <diebot> a number of minutes equal to the target's Hit Dice. Any hero points remaining when this spell ends are lost.
05:58:45 <Mekkis> !spell expeditious retreat
05:58:46 <diebot> Mekkis, EXPEDITIOUS RETREAT transmutation ([]) bard 1, sorcerer/wizard 1, alchemist 1, summoner 1, inquisitor 1, magus 1, bloodrager 1 1 standard action Range: personal you Comp: V, S Duration: 1 min./level (D) Save: SR:Source: PFRPG Core
05:58:46 <diebot> This spell increases your base land speed by 30 feet. This adjustment is treated as an enhancement bonus. There is no effect on other modes of movement, such as burrow, climb, fly, or swim. As with any effect that increases your speed, this spell affects your jumping distance (see the Acrobatics skill).
06:16:29 <Mekkis> ah
06:42:23 <Proquar> Sorry Mekkis - did you say Macquariecon has been postponed?
07:57:57 <Brunius> Mekkis, I drank too much
08:01:23 <Mekkis> Oh?
08:01:25 <Mekkis> How much
08:01:27 <Mekkis> And what?
08:08:25 <Brunius> probably around six standard drinks
08:08:28 <Brunius> possibly up to 8
08:08:30 <Brunius> of rum
08:08:33 <Brunius> rum and coke
08:08:38 <Brunius> i couldn't stop giggling earlier
08:09:03 <Brunius> currently not giggling, but my head feels funny
08:13:13 Brunius` ([email protected]) has joined #d&d
08:13:13 ChanOP gives channel operator status to Brunius`
08:14:29 Brunius has quit (Ping timeout: 121 seconds)
08:15:00 <Mekkis> So basically Brunius, I'm trying to work out how I can carry a glider around
08:15:14 <Mekkis> ‽
08:15:24 <Mekkis> ‽
11:04:10 trivia ([email protected]) has joined #d&d
11:40:09 <Mekkis> So,
12:17:31 <Mekkis> moin
12:29:09 SevenThirty ([email protected]) has joined #d&d
12:29:12 <SevenThirty> Extra, extra read all about it - https://soundcloud.com/austnet-news/austnet-news-13122016
12:29:38 SevenThirty ([email protected]) has left #d&d (Closing Window)
13:52:07 <mib_tcydh> hi
14:13:35 trivia has quit (Ping timeout: 121 seconds)
14:20:17 duodecane ([email protected]) has joined #d&d
16:36:35 <Mekkis> !spell etherealness
16:36:37 <diebot> Mekkis, ETHEREALNESS transmutation ([]) cleric/oracle 9, sorcerer/wizard 9, shaman 9 1 standard action Range: touch; see text you and one other touched creature per three levels Comp: V, S Duration: 1 min./level Save: SR:yesSource: PFRPG Core
16:36:38 <diebot> This spell functions like ethereal jaunt, except that you and other willing creatures joined by linked hands (along with their equipment) become ethereal. Besides yourself, you can bring one creature per three caster levels to the Ethereal Plane. Once ethereal, the subjects need not stay together. When the spell expires, all affected creatures on
16:36:38 <diebot> the Ethereal Plane return to material existence.
16:36:52 <Mekkis> !spell ethereal jaunt
16:36:53 <diebot> Mekkis, ETHEREAL JAUNT transmutation ([]) cleric/oracle 7, sorcerer/wizard 7 1 standard action Range: personal you Comp: V, S Duration: 1 round/level Save: SR:Source: PFRPG Core
16:36:53 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/ethereal_jaunt.html
17:32:47 <Brunius> Avatar moved to discord exclusively, dunno about Ballig
17:32:54 <Brunius> Perhaps he got hit in that big Zline wave
17:45:18 <Mekkis-tmux> hmn
17:45:48 <Mekkis-tmux> hey, want to work on helping me with some ctfing?
17:52:47 <Brunius> I haven't got much experience with ctfs
18:12:12 <Mekkis-tmux> sure
18:12:15 <Mekkis-tmux> Neither do I
18:14:22 <Mekkis> hey Brunius
18:14:32 <Mekkis> What's the size of the mouth of a bag of holding
18:15:21 <Mekkis> IDENTIFY
18:21:04 <Mekkis-tmux> For instance: Decrypt this:
18:21:09 <Mekkis-tmux> Eunuchs say U4fVNAKqiIpNN/AAYF6BY88flLtilHvAG0bgYbyClHlAm8aZGtJYSNSShNPfxysvWDNNNN==
18:31:16 <Mekkis> hey Brunius
18:32:06 <Brunius> hey Mekkis
18:35:34 <Mekkis> you going to paizoconoz next year?
18:47:47 <Mekkis> !hp 3d10m3
18:47:48 <diebot> Mekkis, 31
20:34:21 <SevenThirty> Extra, extra read all about it - https://soundcloud.com/austnet-news/austnet-news-13122016
20:58:31 Topic for #d&d is: AEST (UTC+10:00) || Pathfinder Online http://www.pfrpg.com.au || https://groups.google.com/forum/#!forum/pathfinder-society-online-collective
20:58:31 Topic for #d&d set by Ballig at Mon Aug 1 17:23:00 2016
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21:12:36 <mekkis_> !Spell control weather
21:12:52 <mekkis_> !spell control weather
21:12:55 <diebot> mekkis_, CONTROL WEATHER transmutation ([]) cleric/oracle 7, druid 7, sorcerer/wizard 7, witch 7, shaman 7 10 minutes; see text Range: 2 miles Comp: V, S Duration: 4d12 hours; see text Save: none SR:noSource: PFRPG Core
21:12:56 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/control_weather.html
21:13:13 <mekkis_> !spell sandstorm
21:13:14 <diebot> mekkis_, ICE STORM evocation ([cold]) druid 4, sorcerer/wizard 4, witch 4, magus 4, bloodrager 4, shaman 4 1 standard action Range: long (400 ft. + 40 ft./level) Comp: V, S, M/DF (dust and water) Duration: 1 round/level (D) Save: none SR:yesSource: PFRPG Core
21:13:14 <diebot> Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning damage and 2d6 points of cold damage to every creature in the area. This damage only occurs once, when the spell is cast. For the remaining duration of the spell, heavy snow and sleet rains down in the area. Creatures inside this area take a -4 penalty on
21:13:14 <diebot> Perception skill checks and the entire area is treated as difficult terrain. At the end of the duration, the snow and hail disappear, leaving no aftereffects (other than the damage dealt).
21:14:09 <mekkis_> !spell major image
21:14:10 <diebot> mekkis_, MAJOR IMAGE illusion (figment[]) bard 3, sorcerer/wizard 3, magus 3 1 standard action Range: long (400 ft. + 40 ft./level) Comp: V, S, F (a bit of fleece) Duration: Concentration + 3 rounds Save: Will disbelief (if interacted with) SR:noSource: PFRPG Core
21:14:10 <diebot> This spell functions like silent image, except that sound, smell, and thermal illusions are included in the spell effect. While concentrating, you can move the image within the range. The image disappears when struck by an opponent unless you cause the illusion to react appropriately.
21:14:30 <mekkis_> !spell silent image
21:14:30 <diebot> mekkis_, SILENT IMAGE illusion (figment[]) bard 1, sorcerer/wizard 1, magus 1 1 standard action Range: long (400 ft. + 40 ft./level) Comp: V, S, F (a bit of fleece) Duration: concentration Save: Will disbelief (if interacted with) SR:noSource: PFRPG Core
21:14:30 <diebot> This spell creates the visual illusion of an object, creature, or force, as visualized by you. The illusion does not create sound, smell, texture, or temperature. You can move the image within the limits of the size of the effect.
21:14:50 <mekkis_> !spell phantasmal terrain
21:14:50 <diebot> mekkis_, PHANTASMAL REVENGE illusion (phantasm[fear, mind-affecting, emotion]) sorcerer/wizard 7 1 standard action Range: touch and unlimited; see text dead body touched Comp: V, S Duration: instantaneous Save: Will disbelief then Fortitude partial; see text SR:yesSource: APG
21:14:51 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/phantasmal_revenge.html
21:15:06 <mekkis_> !spell hallucinary terrain
21:15:07 <diebot> mekkis_, HALLUCINATORY TERRAIN illusion (glamer[]) bard 4, sorcerer/wizard 4 10 minutes Range: long (400 ft. + 40 ft./level) Comp: V, S, M (a stone, a twig, and a green leaf) Duration: 2 hours/level Save: Will disbelief (if interacted with) SR:noSource: PFRPG Core
21:15:07 <diebot> You make natural terrain look, sound, and smell like some other sort of natural terrain. Structures, equipment, and creatures within the area are not hidden or changed in appearance.
21:15:45 <mekkis_> !spell hellscape
21:15:45 <diebot> mekkis_, SPELLSCAR abjuration ([]) cleric/oracle 8, sorcerer/wizard 8 1 standard action Range: medium (100 ft. + 10 ft./level) Comp: V, S, M (a pinch of sand from the Spellscar Desert) Duration: 10 minutes/level (D) Save: SR:Source: Inner Sea Magic
21:15:46 <diebot> This potent spell invokes the same sort of magical devastation that created the Mana Wastes so long ago- albeit on a much more localized (and thankfully temporary) scale. Within the area you choose to affect with spellscar, the terrain takes on a strange pale hue, as if colors were muted. Periodically, ripples of vibrant color wriggle through the
21:15:46 <diebot> terrain. Within this area, any spell, spell-like ability, or magic item activation automatically triggers a primal magic event-a spellcaster can avoid triggering such an event by making a concentration check (DC 15 + twice the spell's level), but non-spellcasters who activate magic items have no such option. You gain a +4 insight bonus on
21:15:46 <diebot> concentration checks made to avoid triggering primal magic events while within a spellscar you have created, and if you do trigger a primal magic event, you may roll d% twice and pick which of the two results you wish to have occur.
21:17:43 <mekkis_> !spell hallucinary terrain
21:17:44 <diebot> mekkis_, HALLUCINATORY TERRAIN illusion (glamer[]) bard 4, sorcerer/wizard 4 10 minutes Range: long (400 ft. + 40 ft./level) Comp: V, S, M (a stone, a twig, and a green leaf) Duration: 2 hours/level Save: Will disbelief (if interacted with) SR:noSource: PFRPG Core
21:17:44 <diebot> You make natural terrain look, sound, and smell like some other sort of natural terrain. Structures, equipment, and creatures within the area are not hidden or changed in appearance.
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22:02:22 <glensloth> hi all
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22:41:49 <Mekkis> !item horn of fog
22:41:53 <diebot> Mekkis, HORN OF FOG [faint conjuration] CL:3 none 2000gp, 1lb
22:41:53 <diebot> This small bugle allows its possessor to blow forth a thick cloud of heavy fog similar to that of an obscuring mist spell. The fog covers a 10-foot square next to the horn blower each round that the user continues to blow the horn; a fog cloud travels 10 feet each round in a straight line from the emanation point unless blocked by something
22:41:53 <diebot> substantial such as a wall. The device makes a deep, foghorn-like noise, with the note dropping abruptly to a lower register at the end of each blast. The fog dissipates after 3 minutes. A moderate wind (11+ mph) disperses the fog in 4 rounds; a strong wind (21+ mph) disperses the fog in 1 round. Source: Ultimate Equipment
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23:06:09 <Brunius|M> ?confused
23:06:24 <Brunius|M> ?confusion
23:37:12 <Mekkis> !spell create water
23:37:14 <diebot> Mekkis, CREATE WATER conjuration (creation[water]) cleric/oracle 0, druid 0, paladin 1, inquisitor 0, shaman 0 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V, S Duration: instantaneous Save: none SR:noSource: PFRPG Core
23:37:14 <diebot> This spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or in an area three times as large--possibly creating a downpour or filling many small receptacles. This water disappears after 1 day if not consumed. Note: Conjuration spells can't create
23:37:14 <diebot> substances or objects within a creature. Water weighs about 8 pounds per gallon. One cubic foot of water contains roughly 8 gallons and weighs about 60 pounds.
23:38:31 <Mekkis> !spell pyrotechnics
23:38:32 <diebot> Mekkis, PYROTECHNICS transmutation ([]) bard 2, sorcerer/wizard 2, magus 2, bloodrager 2 1 standard action Range: long (400 ft. + 40 ft./level) one fire source, up to a 20-ft. cube Comp: V, S, M (one fire source) Duration: 1d4+1 rounds, or 1d4+1 rounds after creatures leave the smoke cloud; see text Save: Will negates or Fortitude negates; see
23:38:32 <diebot> text SR:yes or no; see textSource: PFRPG Core
23:38:32 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/pyrotechnics.html
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